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If Victory is set to standard, the player can win in three different ways. It is the most directly powerful unit in the game (not including cheats.) It fires high-damage, area-of-effect shells at air, sea or ground targets over long reload times while being durable and having passive shielding. The Fortress serves as a defensive structure and produces the civilization's unique unit and an anti-jedi Bounty Hunter, as well as long-range cannons, and the massive Air cruiser. The Airbase produces aircraft such as fighters, bombers and transports, and the Heavy Weapons Factory produces pummels, artillery, anti-air mobiles, basically the big guns needed to mount a full-scale assault. The Jedi Temple or Sith Temple is a depository for Holocrons and produces Jedi Padawans/Sith Apprentice and Jedi Knights/Sith Knights as well as Jedi Masters/Sith Masters. The Mech Factory produces Scouts, Assault Mechs, Strike Mechs, and Mech Destroyers. The Shipyard produces ships, these being the Frigate, the Destroyer, the Cruiser, and the Anti-Air Frigate. These are the Grenadier, the Anti-Air trooper, the Mounted Trooper, and the ubiquitous Trooper. The Troop center produces 'cannon fodder' early game units. These are the Troop Center, the Shipyard, the Mech factory, the Jedi Temple or Sith Temple depending on the faction, the Heavy Weapons Factory, the Airbase, and the Fortress. There are a total of seven military structures in the game. When a player advances a Tech Level, more units, buildings, and upgrades become available. The player can advance through the four Tech Levels by paying a certain amount of resources. The player can build separate units at separate buildings designed specifically for different types of units.
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Ore is used for defensive structures as well as the Gungan unique unit Fambaa. Nova Crystals create the more high-end units and can be gathered through getting special "holocrons" (similar to Relics in Age of Empires 2). Carbon is used in place of Wood in Age of Empires 2 for buildings and artillery. Food is used for low-end units and troopers, as well as the work force. The player searches and gathers resources such as Food, Carbon, Nova Crystals, and Ore and then uses the resources in order to create new buildings, combat units, and workers.
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The player starts the game with a Command Center, a scout, and three workers (in a normal random map game) for whichever of the six original factions they choose.
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